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Version History 

Version 2.08 (November, 2006)
- Minor bug fixes.

Version 2.07 (June, 2005)
- Bug fixes.

Version 2.06 (December, 2004)
- Hungarian version was added. Now Cult is available in 20 languages.

Version 2.05 (August, 2003)
- Two more languages added: Greek and Romanian! Now Cult is available
in 19 languages.

Version 2.04 (March, 2002)
- Four more languages added: Polish, Mandarin, Finnish and Swiss-German!
- Spanish and German versions were fixed for proofing mistakes
- Better memory management
- Some control fix-up
- Tips section was fully updated in ReadMe.txt

Version 2.03 (January, 2001)
- Three more languages added: Swedish, Czech and Turkish!

Version 2.0 (October 1, 2000)
- New 24-bit Graphics!
- New Original Background Music!
- New Full Screen or Window options!
- Better movement controls!
- 'File-Access error 75' abolished.
- Cheat Codes are available!
- Full map of the game is available at the website, for those who get
stuck and desperately need a hint!
- Cult is multilingual! Included full versions in English, French, Chinese,
German, Spanish, Portuguese, Dutch, Hebrew, Russian and Italian!
- Many bugs were solved thanks to the great Beta Testing team!

Version 1.24 (July 1, 1999)
- Fixed a few typo's.
- Fixed a pixel glitch that occured in some computers.
- Updated Troubleshooting and Tips in the ReadMe file.ll the game scripts were proofread by Kevin Anderson.

Version 1.23 (July 20, 1998)
- All the game scripts were proofread by Kevin Anderson.
- Parallel Cult 1.23 Hebrew version released.
- Change of plot in two major issues along the story line.
- Music and Sound effects can be toggled on/off.
- Faster animation due to character graphical change.
- Fixed problem - First sentence in microcommunicator didn't show up if space was pressed.
- Fixed problem - When Zack was going through walls in some occasions and game has to be loaded or restarted.
- Fixed problem - Zack got stuck in storage room and game had to be  restarted.
- Troubleshooting Updated with two new technical problems.

Version 1.22 (May 3, 1998)
- Troubleshooting for common technical errors is published.
- Walls' blocking fixed.
- Zack's STEPS dimmed.
- Ending music is always played.
- Map fixed (Storage room).

Version 1.21 (April 1, 1998)
- A minor bug caused a fatal error... fixed.
- Even faster animation.
- April 1st, 1998 - Web site is up!

Version 1.2
- Cult is now freeware!
- Better graphic procedures now produce faster animation and page loading.

Version 1.1
- Fixed errors in map file that resulted in "Input past end of file" message.
- Fixed bug at the ending sequence. (Game ends even though the player didn't do all his tasks.)
- Fixed grammar and spelling mistakes.

Version 1.0
- After five months of hard work, "Cult" is finally compiled and ready to go!
- Temporary web site is up!